March 2000 Founding of cavia inc. in Toranomon, Minato-ku, Tokyo; initial capitalization of 300 million Yen. The company mission is to promote the fun and stimulation of digital entertainment.
April 2001 New third-party allotment stock issue increases capitalization to 407.5 million Yen
April 2002 Head office moves to Meguro 2-chome, Meguro-ku, Tokyo
May 2002 Release of first product planned and produced by cavia: Nihon Daihyo-senshu Ni Naro! (for PS2; published by ENIX Corporation, domestic sales only)
June 2002 New third-party allotment stock issue increases capitalization to 557.5 million Yen
September
2002
Intake of new employees following business suspension of Saigon Inc.
September
2002
Scarab transformed into a subsidiary under a third-party allotment stock issue
November
2002
Release of : One Piece: Big Adventure on Nanatsu Island (GBA/published by Banpresto, domestic sales only)
December
2002
Intake of new employees following business suspension of Crazy Games, Inc.
December
2002
Second office set up in Meguro 3-chome, Meguro-ku, Tokyo
February
2003
Release of : BIOHAZARD GUNSURVIVOR 4: HEROS NEVER DIE (PS2/ published by CAPCOM, a.k.a. "Resident EvilTM Dead Aim")
September
2003
Release of : DRAG-ON DRAGOON (PS2/ published by SQUARE ENIX Co. LTD.)
November
2003
Release of Takahashi Naoko no Marason shiyouyo!(PS2)
Published by TAITO corporation.(domestic sales only)
November
2003
Release of Kamen Rider Seigi no Keifu(PS2)
Published by BANPRESTO co.,ltd.(domestic sales only)
February
2004
Release of  Soccer Life!(PS2)
Published by BANPRESTO co.,ltd(domestic sales only)
March 2004 Release of Ghost in the Shell Stand Alone Complex(PS)
Published by Sony Computer Entertainment Inc.
July 2004 Release of Dragon Ball Z: Supersonic Warriors(GBA)
Published by BANPRESTO co.,ltd.(domestic),  ATARI, Inc.(US)
May 2004 Head office moves to Roppngi Minato-ku, Tokyo
March 2005 Business is merged with SCARAB, Inc.
June 2005 Release of STEAMBOY(PlayStation 2)
Published by BANDAI CO., LTD. (domestic sales only) 
June 2005 Release of SOCCER LIFE 2 (PlayStation 2)
Published by BANPRESTO co.,ltd (domestic sales only) 
June 2005 Release of Drakengard 2(PS2)
Published by SQUARE ENIX Co., LTD.(domestic), 
Ubisoft (US/Europe) 
August
2005
Release of NARUTO Uzumaki Chronicles(PlayStation 2)
Published by BANDAI CO., LTD .(domestic), 
NAMCO BANDAI Games America Inc. (US) 
October
2005
The company’s name is changed from Cavia Inc. to AQ Interactive Inc. AQ Interactive Inc. becomes a holding company responsible for the management of subsidiary companies as well as sales and promotion of game software. The old company’s game planning & development business is transferred to a newly established Cavia Inc. 
November
2005
Release of BEAT DOWN (PlayStation 2,Xbox)
Published by Capcom Co., Ltd. (domestic/US) 
December
2005
Release of Dragon Ball Z: Supersonic Warriors 2 (Nintendo DS) 
Published by BANDAI CO., LTD .(domestic), 
ATARI, Inc. (US/Europe) 
December
2005
Release of TETRIS® THE GRAND MASTER ACE (Xbox 360)
Published by AQ INTERACTIVE Inc. (domestic sales only) 
January
2006
Release of Tsuushin Taisen Majyan-TORYUMON (Xbox 360)
Published by AQ INTERACTIVE Inc. (domestic sales only) 
February
2006
Release of Zitsuroku Oniyomenikki
Shiuchi Ni Taeru Otto No Rifuzintaiken Adventure (PlayStationPortable)
Published by AQ INTERACTIVE Inc. (domestic sales only) 
April 2006 Release of DragonQuest-Shonen Yangus To Fushigi No Danjyon
(PlayStation 2)
Published by SQUARE ENIX Co., LTD. (domestic sales only) 
June 2006 Release of WIN BACK2 Project Poseidon (PlayStation 2)
Published by KOEI Co., Ltd. (domestic/US/Europe) 
July 2006 Release of LOVELY★COMPLEX PUNCH DE CONTE (PlayStation 2)
Published by AQ INTERACTIVE Inc. (domestic sales only) 
July 2006 Release of BULLET WITCH (Xbox360)
Published by AQ INTERACTIVE Inc. (domestic), ATARI, Inc. (US) 
July 2006 Release of ZEGAPAIN XOR (Xbox 360)
Published by NAMCO BANDAI Games Inc. (domestic sales only) 
November
2006
Release of NARUTO-Konoha Spirits !! (PlayStation 2)
Published by NAMCO BANDAI Games Inc. 
December
2006
Release of ZEGAPAIN NOT (Xbox 360)
Published by NAMCO BANDAI Games Inc. (domestic sales only) 
February
2007
Release of DEATH NOTE KIRA GAME (Nintendo DS)
Published by Konami Digital Entertainment Co., Ltd.
July 2007 Release of HAJIME NO IPPO Revolution(Wii)
Published by AQ INTERACTIVE Inc.